Games & Animation

During March 2012, I kick-started my first job in a Film and Television studio, working as a trainee animator. The animation film industry was experiencing a crunch and I had to endure and keep doing what I love. In the meantime, I got an offer from a gaming studio called Sumo Digital and I grabbed it. It seemed like a smooth transition from film animation to game animation. It has been about 4 years that I have stayed in the gaming field and worked on some well known games like Forza Horizon 2, Little Big Planet, Disney Infinity 3.0 and many more. Gaming is such an immersive field that while interacting one gets easily entangled in emotions one experiences in real life. I am delighted I chose this field and it has been a tremendous learning opportunity. Below are the projects I worked on through the years.

Mask Gun

Genre : Multiplayer FPS
Platform : Android / iOS
Development : Unity / C#
My contribution : Animator | Junior Game Designer | Coding | UI/UX Design

MaskGun is a casual real-time Multiplayer First Person Shooter built for Touch. Cross-platform 3D Multiplayer FPS game for IOS and Android with a new real-time presence system allows you to play with your friends by joining them in a game. Three Game modes - DeathMatch, Team DeathMatch and Bomb Defusal Mode. Three Arena Maps – Yard, Dustworld and Factory.

Chhota Bheem

Genre : Casual, Kids
Platform : Android / iOS
Development : Unity / C#
My contribution : Animator | Junior Game Designer | Coding | UI/UX Design

Chhota Bheem toy is inspired from a mythological character from Mahabharata. He is mimicked as a toy, you can make him dance, play Nursery Rhymes, play Musical Instruments, feed him, brush his teeth, give him a bath and put him to sleep. Dress up Bheem in his many avatars. Travel to various destinations, and much more. This game was awarded best game in family section in 2016 in both AppStore and GooglePlay.

Scorched

Genre : Casual, Kids
Platform : iOS
Development : Inhouse engine / C#
My contribution : Animator / Junior Game Designer

Fire up your engines and ready your rockets for Scorched - Combat Racing, an apocalyptic racing game supercharged with lethal combat! Drift and boost through perilous tracks in a desolate world where salvage is the only thing worth a damn - and look out for bandits getting in your way.

Disney infinity 3.0 play without limits

Genre : Casual, Kids
Platform : Playstation
Development : Inhouse engine / C#
My contribution : Animator / FX artist

Players can join their favorite Disney, Disney•Pixar, Marvel and Star Wars characters and vehicles in an action-packed kart-racer. With nine franchise-themed tracks to choose from – Sugar Rush, Frozen, Tatooine, a classic Star Wars location, San Fransokyo, Agrabah, Monsters Inc., Halloween Town, Gravity Falls or Marvel’s Knowhere – players can choose from three different game modes including Time Trial mode, Race mode and Combat mode. Players put their driving skills to the test as they attack opponents with gadgets and weapons and earn trophies across three challenge cups.

Forza horizon 2

Genre : Casual, Kids
Platform : Xbox 360
Development : Inhouse engine / C#
My contribution : Animator / FX artist / Technical support

Race through a wide-open world with friends in the ultimate celebration of speed, style, and action-packed driving. Explore beautiful and exotic locations in more than 200 of the world’s greatest cars, all created with precise detail.

Boomboxx

Genre : Casual, Music
Platform : Android
Development : Unity / C#
Personal project

Do you like music? Do you like grooving on your favorite tunes? Here’s a game in which you can play, as well as listen to and enjoy music, but not without conditions: Listening to your favorite song in its entirety comes as a gift, if you play well! This is a very unique game in which the player has to balance the visual display with auditory sense. The game has to be played with headphones on, as the player has to determine which side, left, mid or right speaker the music comes from. The player must quickly register his / her response by tapping at the area from where the audio is heard.

Stay alive

Genre : Casual, Survival
Platform : Android
Development : Unity / C#
Personal project

As the name suggests, in ‘Stay Alive’ game the player is expected to stay alive as long as possible. The game gradually becomes difficult with changes in the bombs being launched by the turrets at each corner of the screen. Some useful power-ups are provided, like ‘Shield’, which protects the player for a few seconds or ‘Juxtapose’, which spawns a doppelganger on the screen and confuses the turrets to fire at it instead. The goal is to stay alive as long as possible.

Colors

Genre : Casual, Educational
Platform : Android
Development : Unity / C#
Personal project

This is a side scrolling shooting game in which the player has to shoot the colored pyramids. The player is availed with 3 (primary color) bullets: red, blue and yellow respectively, and he / she must shoot the incoming colored pyramids to gain points. The player must know primary colors and their combinations, i.e. secondary colors and shoot at each pyramid by the bullet of the same color/s.
At the beginning: Shoot single color according the respective color of pyramid. As the difficulty level increases: Shoot two bullets (primary colors) , which combined create the respective (secondary color) pyramid.

The Octonauts

Genre : Children
My contribution : 3D Animation

The Octonauts are a crew of eight adorable animals who explore the ocean in search of adventure and fun! From their undersea "Octopod" base, the eight talented critters (including a valiant polar bear, daredevil kitten, and big-hearted penguin) are always ready to embark on new exciting missions.